Players blast at sequencing, illuminated targets to produce zany sound effects and electronic scores. Fast responses and quick hand/eye coordination win!
They can be set as mines ● re-energisers ● medic ● ammo ● base ● targets ● headquarters
ARENA TARGET SPECIFICATIONS
- Unlimited number of basic stand-alone targets
- 256 maximum number of wired network targets
- 16 maximum number of wired target scene controllers
- 127 maximim number of RF wi-fi targets
Stand-alone Targets features:
- Triggers interactive sounds
- Transmits bonus sniper fire
- Transmits bonus invincibility (can’t get hit)
- Transmits bonus points
- Transmits re-spawn (energiser)
- Detonator transmits removal of players lives
- Detonator transmits point penalty
RF Wi-fi target features
- Automated control from Control System
- Transmits/Receives same as POD & Stand-alone
- Transmits bonus power increase
- Transmits bonus rapid fire feature
- Transmits bonus invisibility (stealth)
- Transmits bonus shield increase
- Detonator transmits removal of invincibility
- Detonator transmits decrease in power
- Detonator transmits removal of rapid fire
- Detonator transmits removal of stealth
Footnote
* requires wi-fi networked target system controller
Other shooters besides Blaster can also shoot at the Target. The Turrent Cannons are a popular style of shooting device is the MegaOrb as it bright, fun, futuristic and non-combatant in design. It features a pivoting spring mounts which versatilely connects to most structures.